Blackberry IVY
Created for Blackberry IVY, an AR project that was installed at the Las Vegas car convention
Lead for the VFX and Material functionality
Software and tools used: Unreal engine 4
Particle System (Niagara)
Material and Shaders
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Created for Blackberry IVY, an AR project that was installed at the Las Vegas car convention
Lead for the VFX and Material functionality
Software and tools used: Unreal engine 4
Particle System (Niagara)
Material and Shaders